Example Pitch Deck

To demonstrate my pitching skills, I crafted a distinctive mechanic and level for Bioshock Infinite. My focus was on prioritizing visuals while ensuring the mechanic seamlessly integrated into the game world's established rules, aiming for clarity and user-friendliness.

This exercise serves as a showcase of my capability to generate innovative gameplay concepts and scenarios. Moreover, it's a testament to my proficiency in presenting and effectively pitching ideas to a cross-functional team of artists, programmers, and designers.

 
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Misc. Level Design- Exterior and Interior Locations

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Beepo & Pogo